The STE||AR Group is proud to announce a new formal release of HPX (V0.9.8) — a C++ runtime system for parallel and distributed applications of any scale. While this release is mainly based on contributions made by partners of the STE||AR Group from the Louisiana State University Baton Rouge (LA, USA) and the Friedrich-Alexander University Erlangen (Germany), it would not have been possible without the help of many people from all over the world. Thanks to everybody involved!
The first formal version of HPXPI (V0.1.0) is now available for download! Over the past few months the STE||AR Fellows at Louisiana State University, have been hard at work finalizing the first fully functional, open source implementation of the XPI specification. This release goes along with the next major release of the HPX runtime system (V0.9.8) which is used as the underlying implementation and which gives it a solid foundation ensuring high performance and wide portability. It is released as open source software under the Boost software license.
The STE||AR Group proudly announces the first release candidate of HPX (V0.9.8)! This release is mainly based on contributions made by partners from the Louisiana State University Baton Rouge (LA, USA) and the Friedrich-Alexander University Erlangen (Germany). Please see here for the release notes.
The release candidate 1 of the first formal version of HPXPI (V0.1.0) is now available for download! Over the past few months the STE||AR Fellows at Louisiana State University, have been hard at work finalizing the first fully functional, open source implementation of the XPI specification. This release goes along with the next major release of the HPX runtime system (V0.9.8) which is used as the underlying implementation and which gives it a solid foundation ensuring high performance and wide portability. It is released as open source software under the Boost software license. Continue reading
We are very pleased to announce that our application to the Google Summer of Code 2014 was successful and that we were selected as a mentor organization!
We are looking forward to an exciting summer with awesome contributions from students from all around the world. Be sure to check our ideas page and talk about possible proposals today!
For more information about the Google Summer of Code program visit the website here.
From the release announcement:
The first stable release of the 3.x series of MetaScale’s open-source software is available: NT² 3.0. Many Issues have been closed since last beta. The main focus of this release cycle was to fix performances issues and to stabilize some parts of the API.
This release adds support for HPX, STE||AR’s flagship library. This is excellent news for us, as it demonstrates growing interest in the community to rely on a solid runtime system for all parallelization needs.
“Provide students the opportunity to do work related to their academic pursuits (think “flip bits, not burgers”)” — What are the goals of GSoC?
Google Summer of Code 2014 is a unique program with the goal to fund Open Source Projects and give Students a possibility to gain real world programming experience with a small bonus of $5000!
The STE||AR group decided to apply again as a mentoring organization this year (after being denied last year ). All interested students are welcome to submit proposals. For a list of ideas you can visit our GSoC 2014 Project Ideas wiki page. Find your match and discuss your ideas with us now!
Next week, the STE||AR team will be at SuperComputing 2013! This year, we will be presenting three HPX demos at the LSU booth (booth 1901) in collaboration with Dell.
- The Octopus Torus demo is an interactive hydrodynamics simulation of a differentially rotating torus, using Octopus, an HPX AMR framework for Eulerian fluid simulations. Observers can change the numerical methods and underlying physics of the simulation and watch the effects in real time!
- The vanDouken demo, presented in collaboration with Friedrich-Alexander University (FAU) in Nuremberg, is an artistic interpretation of a full-fledged Particle in Cell simulation with in-situ visualization and live steering. This demo is built on top of the HPX backend to the LibGeoDecomp library. It presents numerical representations of artwork, such as van Gogh’s Starry Night, which can be manipulated by users.
- Our final demo presents a visualization of a new garbage collection scheme for parallel and distributed systems, which does not require “stopping the world” to reclaim memory. This tablet-based demo allows users to “prototype” various reference counting scenarios, and then visualize how they would be garbage collected.
Thomas Heller will be giving at talk about HPX and LibGeoDecomp at the ScalA 2013 workshop at SC. His talk will be at 11:15 AM on November 18th, in room 507 of the Colorado Convention Center.
The newest version of HPX (V0.9.7) is now available for download! Over the past few months the STE||AR Group at Louisiana State University, has been hard at work making HPX more portable than ever before! With the port of HPX to the BlueGene/Q machine, we now can run on almost all of the world’s top 500 machines. We have improved our support for the Intel Xeon Phi ® which will allow HPX users to more fully exploit this exciting accelerator. HPX V0.9.7 will give users the ability to write straight forward code which will automatically utilize the hardware available in their machines and simultaneously be able to run on different architectures around the world.
HPX is making its Museum Debut! A variation of the HPX + LibGeoDecomp demo, vanDouken (Highly Parallel Interactive Image Flow), is being installed in an interactive museum exhibit designed to inspire 5th through 8th graders to become interested in the natural sciences and engineering. This demo (which we originally wrote about here) allows users to insert “forces” on a particle in cell code by swiping a finger across a tablet which interfaces with the simulation. This particular demonstration has been enhanced so that visitors will be able to not only interact with the image but will be able to change the settings of the force fields using a graphical programing environment. The setup is being displayed at the Nuremberg Museum for Industrial Culture. A video of the demonstration with the GUI can be seen here. For more videos and information visit the vanDouken site at http://vandouken.github.io/